The major goals of Zombie-Based Learning are to:
- Increase student engagement
- Provide project-based lessons
- Meet rigorous national standards through authentic assessment
I’m hoping that by providing this curriculum, more students will take an interest in geography, as well as more teachers will take an interest in project-based learning and standards. Through using these lessons, I hope that teachers will increase their own curriculum, project, and assessment design skills.
WHAT IS ZOMBIE-BASED LEARNING?
To help explain exactly what Zombie-Based Learning is, I will talk about its 3 main parts.
- The Narrative
- The Lessons
- The Projects
BASICS
The Narrative is the story which sets up the Zombie Apocalypse, sets up the lessons and projects, and engages the students in an imaginative and interesting scenario.
The Lessons are the day to day plans provided to the teacher. These model a way to scaffold the projects and set up learning experiences for the students to reach national academic standards.
The Projects are problems students have to solve to survive situations presented in the narrative. They are an engaging way for students to show proficient knowledge in the Geography standards. While the scenarios are based in surviving a fictional story, the skills required are based on real world geographic skills.
DETAILS – THE NARRATIVE
The Narrative’s main goals are to engage students, introduce reality-based problems, and answer the question of “why would I ever need to know this?” While the narrative takes place in a fictitious setting of a Zombie Apocalypse, the problems encountered by the characters are similar to real world work that geographers do today. Each unit in the narrative contains explanations of how the skills required in the story can apply to real world situations.
Dead Reckon is the title of the narrative story which ties into the lessons and projects. Each section of Dead Reckon links to a unit of projects. Dead Reckon helps to engage students, subtly introduce geographic concepts, and impress upon students the idea that problems can be overcome by learning, thinking, planning, and finding solutions.
Dead Reckon is currently a written narrative, but is being transformed into a graphic novel. The first unit is currently being illustrated and colored. Unit one is 32 pages long. Later units will be illustrated into graphic novel form as more funding comes in through donations, sales, and investing. The estimated length of the entire graphic novel is 120 pages. Producing the narrative in graphic novel form helps to quickly engage students in the story and projects.

Dead Reckon page 2
DETAILS – THE LESSONS
Each Lesson Plan includes a daily objective or goal, the standard(s) it addresses, and a way to assess how each student is reaching that objective. The lesson plan also provides all of the day’s activities, handouts, and list of materials required. These lesson plans have taken into account the important parts of a teacher’s lesson plan.
All of the lessons and assessments are based on
standards. The standards used for ZBL are the
National Geography Standards: Geography for Life. This is currently based on the
1st version. As soon as the second version comes out, I will be adjusting to meet those standards and keep the curriculum up-to-date. I have been adding technology and tools, such as GIS, to keep the standards current. According to
National Geographic, “[t]he vast majority of states have incorporated parts or all of the 18 geography standards into their state standards.”
The organizations involved in creating these standards are:
Find the full list of Standards
here.
The handouts are plentiful, and rich with visuals and information!

Handout Example
Professional geographers and geography professors have contributed their insights into student handouts and lesson materials.
DETAILS - THE PROJECTS
Zombie-Based Learning is also
Project-Based Learning. To get an idea of what project-based learning is,
here is a great video by Edutopia.
Projects in ZBL aim to include the
essential elements of PBL:
- In-depth inquiry
- Driving questions
- Need to know
- Student voice and choice
- Revision and Reflection
- Public Audience
- Significant content
- 21st Century skills
Project based learning has been proven to be a
very effective teaching method. As a teacher, I also use
Understanding by Design to develop my curricula. UbD has been integrated into the design of ZBL.
The projects in ZBL are the main summative assessments. However, pre-assessments and formative assessments are provided so that student growth can be measured and monitored. I am a strong believer in authentic assessments, and work hard to make sure that each assignment is actually measuring the knowledge, understanding, or conceptual thinking skills it is trying to assess.
Assessments and projects include grading rubrics. Rubrics are not only used for the teacher to grade the projects and assignments, but also for both teachers and students to recognize the different levels of quality in the work.

Project Rubric Example
Zombie-Based Learning is currently in production. Units are being provided as they are completed. To download ZBL lessons, visit the donation page.
Please feel free to contact me with any feedback, suggestions, or questions.